float[] x = new float[3000];
float[] y = new float[3000];
PImage dog;
void setup() {
size(500, 400);
fill(255, 200);
dog = loadImage("notApuppy.png");
for (int i = 0; i < 3000; i++) {
x[i] = random(-1000, 500);
y[i] = random(-1000, 500);
}
}
void draw() {
background(0);
for (int i = 0; i < 3000; i++) {
image(dog, x[i], y[i], 40, 40);
x[i]+=1;
y[i]+=1;
if (x[i] > width) {
x[i] = random(-1000, 0);
}
if (y[i] > height) {
y[i] = random(-1000, 0);
}
}
}
//YOU WILL NEED THE DOG IMAGE IN YOUR DATA FOLDER FOR THIS CODE TO RUN

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